New Post: InvertEffect
Great library, I added a few more effects:publicclass InvertEffect : IEffect {publicstring Name { get { return"Invert"; } }public InvertEffect() { } ///<summary>/// Processes a bitmap and returns...
View ArticleNew Post: PixelateEffect
publicclass PixelateEffect : IEffect {publicstring Name { get { return"Pixelate"; } }public PixelateEffect() { } ///<summary>/// Processes a bitmap and returns a new processed...
View ArticleNew Post: HexagonPixelate
publicclass HexagonPixelateEffect : IEffect {publicstring Name { get { return"Pixelate"; } }// y, xprivateint[,] _pixelated = null;privateint hexWidth = 0;privateint _hexVSide = 0;privateint hexHeight...
View ArticleNew Post: HexagonPixelate
thanks for posting the extra effects. Can i asked about To2DArray method ? Is it just a straight forward jagged array where you fill each row sequentially ?
View ArticleNew Post: HexagonPixelate
Yeah sorry, I added 2 helper methods to ArrayExtensions:publicstaticint[,] To2DArray(thisint[] input, int width, int height) {var result = newint[height, width]; System.Buffer.BlockCopy(input, 0,...
View ArticleNew Post: HexagonPixelate
Thank you very much. I'll have a look at this one and other effects you posted. Sent from my Windows PhoneFrom:geoff_crossSent:01/03/2012 09:45To:hermitd@hotmail.comSubject:Re: HexagonPixelate...
View ArticleNew Post: SkinToneEffect
publicclass SkinToneEffect : IEffect {public YCbCrColor LowerThreshold { get; set; }public YCbCrColor UpperThreshold { get; set; }public Color Color { get; set; }publicfloat Amout { get; set;...
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